Slot Machine: How the Base Game and Hold and Spin Respins Work
by BGaming
- RTP
- 97.00%
- Variance
- Very high
- Biggest possible win
- 2,124x
- Reel configuration
- 3x3
- Winning ways
- 5 Lines
- Release date
- 07/12/2023
With 97% on Both Paths, the Buy Bonus Buys Only Timing
Within BGaming's run of Hold and Spin releases, this build sits at the stripped-back end: no characters, no narrative setting, just one red cabinet in retro slot style, turning classic fruit symbols across five Lines on a 3x3 grid. The sharper break with its siblings is printed in the help pages. Where a purchased feature often gets its own return figure, Slot Machine quotes a single RTP for both paths, 97% in the base game and the same 97% through the Buy Bonus. The Buy Bonus coin therefore buys timing rather than different terms, and under Very high volatility with a x2124 ceiling, timing is the main variable a session here leaves open.
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Enjoyment first, income never — decide how much you can afford to spend before starting.
Launching the game and placing a bet
The reel window arrives pre-filled with gold star-coins, a preview of what this Retro slot style build is really counting. Each paid spin settles across 5 Lines, and the loop is simple: line matches pay at once, while three or more BONUS coins reroute the round into Hold and Spin respins.
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Enter from the preview
Tap CLICK TO START to clear the preview panel. The cabinet behind it loads with Total bet at 0.10 FUN and 1,000.00 FUN in demo funds, and the Total bet field opens the stake ladder if you want a different value before the first spin.
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Spin and settle
Press the spin icon, pull the cabinet lever, or hit the spacebar; the 3x3 grid stops and pays each three-of-a-kind line of Classic fruit symbols across the 5 Lines. Landing 3 or more BONUS coins branches the round into Hold and Spin respins before the next base spin.
Symbol payouts
| Reel symbol | Role in game | x3 |
|---|---|---|
| BONUS | Bonus | |
| Red '7' (lucky seven) | High | 100.00 |
| Gold bell with blue bow | High | 50.00 |
| Watermelon | High | 20.00 |
| Grapes | Low | 4.00 |
| Lemon | Low | 4.00 |
| Orange | Low | 4.00 |
| Plum | Low | 4.00 |
| Cherries | Low | 1.00 |
Playing smart: bankroll and volatility
The gold coin bolted to the cabinet wears its price on its face, and that sets the agenda. The two real calls are whether to pay x60 for an immediate Hold and Spin round and which stake rung to stand on: one trades a known cost for an unknown result, the other scales every payout and stays adjustable until the respins actually begin.
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Buying in guarantees a start, not a result
The coin sells one fixed offer at 60x the Total bet. A bought round opens where a minimal natural trigger does, on three stuck coins at the x3 rung, and the printed return is 97% on both paths, so the price buys immediacy, not better odds. The observed purchase ended at x3, paying 0.30 FUN against its 6.00 FUN price - a single round, no basis for a rate; entry is the only certainty.
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The stake locks once the respins begin
Seventeen fixed rungs from 0.10 to 80.00 FUN scale line wins, the Hold and Spin multiplier and the x60 price together. Stake stays adjustable inside the purchase dialog, whose BET field reprices the offer before you commit; once the feature starts, the bet steppers leave the bar, so the rung set at entry governs every respin and the multiplier paid at the end.
How the game plays out
The multiplier wheel arched above the cabinet only lights up for the Bonus Game (Respin). Beneath it, the Base Game settles every spin across five fixed Lines, each paying its own multiplier of the total bet, while that round pays one multiplier of the same bet, sized by how many BONUS coins stick.
| Base Game | Unless BONUS coins intervene, play stays here on five fixed Lines read left to right from the first reel. No Line can hold more than three symbols, so each symbol pays only as a three-of-a-kind, settled at its full multiplier of the total bet — x1 for cherries, up to x100 for three red 7s — and Lines completed on the same spin are added together into one win. |
|---|---|
| Bonus Game (Respin) | Three or more BONUS coins landing anywhere in a single spin open this Hold and Spin round; buying in directly costs 60 times your total bet, the single purchase tier on offer. The triggering coins stick, the counter starts at 3 respins, and each new coin also sticks and resets the counter to 3, while an empty respin just counts it down. At zero, the coins collected set one multiplier, from x3 for three coins to x2024 for a full grid of nine, applied to the total bet at round's end. |
Game themes
Retro slot style, Classic fruit symbols
Features
- Hold and Spin
Which devices does it work on
- Has autoplay
- Yes
How much can you bet
- Min. bet
- 0.10
- Highest wager
- 80.00
Bonuses
- Buy-a-bonus
- Yes
- Buy BonusDefault choiceCost 60.00x
What we think
Strengths
- One 97% return governs both the natural trigger and the x60 purchase, making the buy a pure pacing choice.
- Payouts are full-bet multipliers, and observed wins paid each simultaneous line its complete printed value.
What could be better
- Very high volatility and five symbols capped at x4 leave the five-line base game lean between bonuses.
You notice the cabinet first: a lever-pulled red one-armed bandit that puts everything on a single hold-and-spin ladder and prices access to it honestly. It rewards patience and transparency over spectacle, so it will please purists and quietly bore anyone who chooses slots for layered bonus variety.
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Published on 19/09/2026
- RTP
- 97.00%









